Tuesday, July 30, 2013

DMag Magazine 10 Pack for only $58.95



http://www.rap4.com/store/paintball/images/DMAG_newsletter_3.jpg

RAP4 is proud to announce two great DMag packages that will fill your vest without emptying your wallet. Players who want an enormous amount of firepower onboard their DMag-equipped paintball guns can choose the DMag 20 Round Magazine 10 Pack for only $58.95 - only $5.89 per magazine! When you want to run a little more streamlined with a slightly shorter magazine, reach for the DMag 14 Round Magazine 10 Pack for the same low price.

We know what conditions are like at Oklahoma D-Day, the Invasion of Normandy, the Michigan Monster Game, and mag fed only games around the world. Our players report in from intense scenarios from the southwestern deserts to the northeastern pinelands, and our engineers play right alongside some of our finest commanders and craftiest snipers. To stay strong, and stay competitive, you need virtually indestructible gear that can survive the rain, bake in the sun, get knocked against trees and rocks and concrete walls...and keep performing flawlessly.

That's why we designed the polymer-body DMags, with their innovative detents and their twin vertical stacks for the most reliable feeding possible. They'll take the abuse...because they were designed to thrive under real world playing conditions.

But if you break one, lose one, or toss one to a stranger in the heat of battle...no worries. With these hot 10 Pack deals, those magazines are only $5.89 each - not expensive enough to worry about when the OpFor is bearing down.

And just try to destroy your DMags. If you somehow succeed, the replacement cost is less than other magazines, and far less than any other force-feed loading device. But should you break part of the magazine, you can completely rebuild each DMag with inexpensive spare parts. Buy just the parts you need, or keep a few parts kits handy so you can fix your team's DMags in the field without having to head to the vendor's village. We make disassembly, cleaning, and even repair, incredibly easy...by design. Because mud gets everywhere. Because sand gets in everything. Because sometimes you play a little too hard.

With DMags, we've got you covered. And with these incredible 10 Pack deals, we've got you well armed for an unbelievable price, too.

Real Action Paintball - As Real as it Gets!

Friday, July 12, 2013

AYDEN 468 SHOOTING DRILLS WITH OMAR

paintball gun dday

Real Action Paintball would like to thank all the players who stopped past our shooting booth at Oklahoma D-Day, where they used the all-new 468 marker to shoot actual projectiles inside our Laser Shot digital combat training system! When the weather got intense outside, players poured into our facility in the world-class vendor's village to experience the unique thrill of shooting a 468 paintball gun...

...inside a military-grade Laser Shot digital training system.

Here's a great video of a very memorable D-Day player showing you how it's done: View video

And here's how that all works...

The 468 is designed to function flawlessly with traditional spherical paintballs, as well as with shaped specialty paint rounds like First Strike rounds. It can also easily, accurately, and reliably shoot special training rounds like reusable and water-filled training rounds, and specialty rounds restricted to military and law enforcement use. When integrated with a Laser Shot digital training system, we load up the 468 with non-marking, reusable training rounds.

Then we brief the player on how to use the marker - which is easy if they've ever used an M4, M16, or AR15 rifle - and immerse them in a tactical training scenario via the Laser Shot system. That system projects a high definition movie onto a screen (or series of screens in more complex setups), which presents either a force-on-force tactical scenario or a marksmanship training scenario. We largely ran players through a competitive shooting scenario, where they used the 468 to shoot at pepper poppers and silhouette targets as the simulator led them through a complex, target-rich shooting course.

The Laser Shot's master computer tracked where their paintballs impacted on the screen, and correlated that instantly with the targets displayed. The pepper poppers fell down; the silhouette targets registered hits; the scenario moved on, presenting more interactive challenges.

Players had to adapt to the different targets, track them across the distant movie screen, and put actual projectiles on-target in real time.

RAP4 proudly works with Laser Shot, the premier innovator of digital firearms simulator systems, to combine our 468s with their training simulators...and at OK D-Day this year, our players got to see firsthand the Laser Shot and 468 setup that police and militaries around the world are using as part of their training!

Whether turning the tides at Oklahoma D-Day, or training officers and soldiers in the skills that will save their lives, we're proud of the 468's dynamic roles...and the way it performs them with industry-leading realism and reliability.

Real Action Paintball - As Real as it Gets!

ALL WEATHER DUTY: RAP4’S LOK BOLT

paintball game with 468

Real Action Paintball is proud that our LOK Bolt will keep you in the game no matter the weather. While rain can compromise the integrity of your paint, your 468 will keep going strong...and keep you safe from chopping paint. The purely mechanical LOK Bolt requires no batteries, will not short circuit in the rain, and is engineered to succeed where laser "eyes" fail.

We saw the LOK Bolt save the day at OK D-Day this year, when the skies opened up and compromised a lot of players' paint. Those using 468s cleared their compromised paint without chopping, swapped in fresh magazines full of dry paint, and got right back to blasting away as those with hoppers dumped hundreds of wasted balls and scrubbed out filthy chambers. The 468 held a distinct advantage, one shared with other markers equipped with our LOK Bolt.

The LOK Bolt mechanism includes a small lever that is engaged by paint when it becomes fully seated in the chamber. Pull the trigger, and your 468 or other LOK Bolt - enable marker fires normally. But if the paint isn't fully seated yet, the LOK Bolt prevents the bolt from "chopping" paint by rapidly closing on a partially-seated ball. In this way, it functions like a simplified, more reliable version of a complicated break-beam laser system.

Where it really excels is in wet weather where your paint becomes compromised by exposure to high humidity or direct water contact. In those cases, your paint swells and becomes squishy...and won't fit down your barrel. These balls pop like miniature water balloons when bolts close on them, making the inside of your paintball gun a soupy mess. Laser eyes "see" those compromised balls in the chamber, and allow the marker to cycle as if nothing is wrong.

But the LOK Bolt won't - that lever will not be properly engaged by compromised paint...so the bolt can't close. You'll know the paint is fine when you pull the trigger and it fires through the rain, striking your opponent. You'll know the paint is compromised when you pull the trigger and the LOK Bolt prevents your marker from bursting the paint. Either way, your test is simple: pull the trigger. Clear the spoiled paint if it your gun goes click instead of bang.

The 468's revolutionary design makes clearing spoiled paint incredibly simple. Just disengage the rear receiver pin and rotate the top half of the receiver up. Shake the compromised paint out of the chamber, close the receivers and slide the pin back in place, then insert a fresh magazine...and keep going. It's that simple, and takes just a few seconds - a proper fix that is impossible with most other paintball gun designs, giving you an edge when the clouds open up.

The LOK Bolt comes standard on the 468, and is available for the MKP and T68 as well. Make sure you have a LOK Bolt installed before you take to the field, and no matter the weather or rate of fire, you'll have the confidence that your marker won't chop...so you can focus on your tactics and complete your mission.

Real Action Paintball - As Real as it Gets!

MAGFED ONLY GAMES (MFOG)

mag fed only paintball game


Real Action Paintball is proud to announce the formation of the Magfed Only Games (MFOG) group, dedicated to networking magfed players together and promoting this ultra-realistic game format. Paintball is more fun when you have more people to play against, and magfed paintball is most enjoyable when playing exclusively with other magfed players - hoppers look ridiculous and the even playing field created by everyone using magazine-fed paintball guns creates games that are truly as real as it gets. So we're putting a lot of muscle into the MFOG, and are excited for you to join us.

All you have to do - right at the moment, anyway - is like the RAP4 page for the MFOG, conveniently located right here: http://www.facebook.com/MagFedOG

Players are already meeting up on that page, posting about starting MFOG events in western New York, in Utah, and Orlando, Florida...and a lot of other places, too. Once you've liked the page, post up where you're located...and see if anyone hollers back from your area.

We'd hate to see magfed players wondering where they can find each other, while they're only a few minutes away. MFOG is a great way to spread news about big games across the country...and also to find those teams, organizers, and individuals right in your area who you never knew were into magfed.

You can post up event invitations, or just let the community know when and where your magfed group is playing next. Got a sweet mod to your 468, or an awesome setup you have to share with the world? Post it...or just haunt the page and see what rigs other players are carrying into action around the world.

This isn't an exclusive club - anyone who loves magfed paintball can join, whether you shoot a T68 or a 468, an MKP, or another magfed paintball gun. The point is meeting up. Organizing. Getting games together...

...and keeping it as real as it gets out there.

Real Action Paintball - As Real as it Gets!

Monday, August 27, 2012

MK5 Bodark Magazine Fed Paintball Gun





The MK5 Bodark is a full-sized marker inspired by the hyper-realistic first person shooter games for the latest gaming systems...and also by real gear currently in service around the world. The Bodark is an advanced milsim arm in the AK-pattern, with upgrades that reflect the state of the art.
We build each MK5 Bodark by starting with a Tippmann A5 and a Tacamao Mag Fed Conversion Kit, and putting the Tippmann internals into the mag-fed body so that your Bodark will be as realistic as possible - it accepts interchangeable, spring-loaded magazines (instead of an ugly hopper) just like duty-issue rifles, and has the same natural point of aim and intuitive ergonomics.

Then we add a RAP4 Solid Buttstock to get you on target fast, and balance this marker right over your firing hand. Up front of the receiver we install a Tacamo AK74 Barrel Kit with a Matador Ak47 Handguard that includes lengths of RIS rail...to which you can attach the included Matador CQB Vertical Grip to help direct and control your marker.

Atop that forearm, in the position of a scout scope, is a Micro Red Dot Sight that will help you line up those one-shot-eliminations and is intuitively located for tracking moving targets. We even include a Weaver Sight Rail for Tippmann A5 that will help you mount mil-spec sights, lights, lasers, and other accessories to the receiver.

The sum of these parts is an exciting, mil-sim marker that has the natural looks, feel, and operation of a true military arm...but has internals optimized for intense paintball action!

Wednesday, August 22, 2012

Operation: End War III, Waterford CA



Register before Sept. 1st $45
After Sept.1st registration $55
Just 1 week left!!!



Operation: End War III is coming to The Paintball Zone near Waterford, CA, this September, and you need to be ready...because this mag-fed-only scenario paintball game is truly as real as it gets! RAP4 is working together with The Paintball Zone to put on a fast-paced milsim scenario that will truly test your tactical and teamwork skills.

This is a mag-fed-only scenario game, meaning that only magazine-fed paintball markers will be allowed on the field. When you spot your opponents moving through the village, they'll be carrying equipment that is as near to combat-issue gear as you can get while still playing paintball! The look of their markers and other tactical gear will transport you into the milsim storyline of Operation: End War...and the magazine-fed marker in your hands will have the look, feel, and handling characteristics of combat-issue arms in use around the world.

That also means that players will be limited to realistic ammunition counts of around twenty shots per magazine; that no one will have ugly, heavy hoppers ruining the aesthetic or giving an unfair advantage with unrealistic capacity; that you'll have to make every single shot count, and win by marksmanship and teamwork more than by slinging the largest paint budget! How good are you...really?

Find out here, on September 29th and 30th.

Our Operation: End War scenarios have proven so popular, that this is our third event in only two years. That success comes from the mag-fed fans who rush to our events and make them into newsworthy games. They use RAP4 battle simulation gear like paintball mines and hand grenades, wear tactical gear, and some even use throat mics to stealthily communicate while maneuvering through the brush. Is this the kind of realism and intensity you long for? The kind of adventure you've always wanted to have in paintball?

Then there's only one place to be the last weekend in September: at The Paintball Zone for Operation: End War III!

Limited camping is available in the parking lot, and while you can't have campfires, you can bring a cooler and self-contained cooking stove. Bring your friends and make a weekend of it. Rental packages are available for only $50 that include a magfed RAP4 marker, 3 magazines, a magazine pouch, tank, and air fills. Register here before September 1st and pay only $45 for your entry into the hottest scenario game on the West Coast. Register to play.

Real Action Paintball - As Real as it Gets!





Monday, August 13, 2012

MK5 Ghost Magazine Fed Paintball Gun

MK5 Ghost Magazine Fed Paintball Gu
VIEW VIDEO

Introducing MK5 Ghost and If this MK5 Ghost Magazine Fed Paintball Gun looks familiar, then you've probably played the Ghost Recon video game. Our engineers wanted to capture something truly special with the design of this cutting-edge paintball marker, so they brought the 417 rifle from the videogame to life in the feature-loaded MK5 Ghost! Here's a hot tip from our RAP4 R&D department: that 417 is based on the HK 417 battle rifle used by Special Operations forces, so our MK5 Ghost has direct aesthetic ties to cutting-edge technology in the field, and a primary battle rifle in a best-selling game!

We build each of these dramatic markers from scratch, starting with the industry-leading Tacamo MKV Mag-Fed Conversion Body outfitted with Tippmann A5 internals. This builds a magazine-fed marker with the crucial Tippmann parts you already know how to service, and already trust. Then we install a K416 Barrel Kit that includes a micro-honed barrel and a quad rail that's ready to accept the mission-critical accessories that ship with each marker--like the G&P PEQ IV Laser that projects a bright red dot onto your target that is visible from over 100 yards away, and the Samurai 30mm AP Red Dot Scope that sits high enough to be easily used with goggles while providing a floating red dot on its reticle that gets you on-target fast, even against moving targets. There are even mechanical backup sights, should you remove the Samurai and still want a practical sighting solution.

The multi-position collapsible Magpul PTS CTR stock slides on an air-through adapter that features a 45 degree angled remote line connection, which we angle rearwards to keep your remote line tucked securely under your arm and out of the way. Used together with the Magpul PTS Angled Forward Grip, these two Magpul accessories help you control your marker for rock-solid aiming and responsive tracking of even fast-moving targets. We include an extra magazine and mag-clamp so you have an instant reload at the ready, right onboard!

When you're ready for the intensity of true mil-sim paintball, or want to wrap your hands around a real-world version of the 417 that you rock in Ghost Recon, the MK5 Ghost is your ticket to victory.